Welcome to My Workshop!
News
12/15/2024
Corrected an erroneously implemented Relative Rotations Project
Now for relative rotation, rotating Y axis will always "spin" the torus
08/22/2024
New project "Four in One" implemented to have fun with fragment shading
Depending on where you put the sphere, different texture will draw
The user can adjust the positioning of the dividing lines and the sphere
08/18/2024
New project implemented to highlight two types of rotation
The left hand side is rotation via only the model matrix
The right hand side is where rotation is "remembered" and rotation is done relative to the world
08/10/2024
Implemented 3D Sierpinski Pyramid Generator
this pyramid generator can have vertices updated in real time
You can rotate the shape along different axis
08/04/2024
Another update after a hiatus. Implemented a 2D Sierpinski Triangle Generator
This is an inspiration after reading Professor Edward Angel's book
03/24/2024
Finally update after nearly half a year of hiatus again
I have been working in a warehouse job and putting together a new computer, along with moving...
I've recently been working on learning Unity and Unreal Engine, along with Blender and Zbrush
I recently completed a little game which is on itch.io here
09/7/2023
Updated the downloads section. Reprogrammed an old game from scratch
The game now uses shader based OpenGL, where as the original still used function pipeline
removed the option to move light in the Z axis in Specularity and Shadows project
07/05/2023
Found and fixed a bug in animate sprite where the texture is not drawing
05/29/2023
added self shadows to the object
05/26/2023
tweaked the many cubes project a bit
05/23/2023
Added new project "Specularity and Shadow"
The objects can be rotated and shadow is caste on plane
the light is movable and you can see the lighting
you can select the material of the object and see the different lighting properties
05/02/2023
Added new project "Hierarchical Rotation"
Notice the hierarchical rotation between the planets
the project also shows dynamic lighting
you can also swap the textures of the planets
04/09/2023
Added new project "Many Cubes" after 1 year hiatus
in the project you can adjust number of cubes to be drawn
05/22/2022
Added new project "Hud and Fog"
in the project you can adjust the "fog" amount and its color
you can also select the "face" of the cube
03/21/2022
Added a "Downloads" section
First items available for download is a game implemented in RUST
02/28/2022
Added new project "Animate Sprite" where I made use of texture to animate
02/10/2022
"Object Render" fixed point light rotation speed
02/09/2022
"Object Render" now has ability to set lights colors
implemented ability to rotate the point light source
fixed the RGB input field widths on mobile devices
02/08/2022
New Project "Object Render" up.
this new project displays lighting on geometry
Object displayed are from .OBJ files
01/28/2022
Added the "contact" section.
Rearranged the button for "Planet Render"
Made the transition for camera angle in "Planet Render"
01/27/2022
Added buttons to "rendering planets" to manipulate graphics. More mobile friendly
01/26/2022
Site first gone live. First project is "rendering planets"