Welcome to My Workshop!

News

03/24/2024

  • Finally update after nearly half a year of hiatus again
  • I have been working in a warehouse job and putting together a new computer, along with moving...
  • I've recently been working on learning Unity and Unreal Engine, along with Blender and Zbrush
  • I recently completed a little game which is on itch.io here
  • 09/7/2023

  • Updated the downloads section. Reprogrammed an old game from scratch
  • The game now uses shader based OpenGL, where as the original still used function pipeline
  • removed the option to move light in the Z axis in Specularity and Shadows project
  • 07/05/2023

  • Found and fixed a bug in animate sprite where the texture is not drawing
  • 05/29/2023

  • added self shadows to the object
  • 05/26/2023

  • tweaked the many cubes project a bit
  • 05/23/2023

  • Added new project "Specularity and Shadow"
  • The objects can be rotated and shadow is caste on plane
  • the light is movable and you can see the lighting
  • you can select the material of the object and see the different lighting properties
  • 05/02/2023

  • Added new project "Hierarchical Rotation"
  • Notice the hierarchical rotation between the planets
  • the project also shows dynamic lighting
  • you can also swap the textures of the planets
  • 04/09/2023

  • Added new project "Many Cubes" after 1 year hiatus
  • in the project you can adjust number of cubes to be drawn
  • 05/22/2022

  • Added new project "Hud and Fog"
  • in the project you can adjust the "fog" amount and its color
  • you can also select the "face" of the cube
  • 03/21/2022

  • Added a "Downloads" section
  • First items available for download is a game implemented in RUST
  • 02/28/2022

  • Added new project "Animate Sprite" where I made use of texture to animate
  • 02/10/2022

  • "Object Render" fixed point light rotation speed
  • 02/09/2022

  • "Object Render" now has ability to set lights colors
  • implemented ability to rotate the point light source
  • fixed the RGB input field widths on mobile devices
  • 02/08/2022

  • New Project "Object Render" up.
  • this new project displays lighting on geometry
  • Object displayed are from .OBJ files
  • 01/28/2022

  • Added the "contact" section.
  • Rearranged the button for "Planet Render"
  • Made the transition for camera angle in "Planet Render"

  • 01/27/2022

    Added buttons to "rendering planets" to manipulate graphics. More mobile friendly



    01/26/2022

    Site first gone live. First project is "rendering planets"